Revolts: Difference between revisions
(Created page with "Ages of Conflict: World War Simulator," revolts are a significant aspect of the game dynamics. They symbolize the spontaneous uprisings of citizens against their ruling governments. These revolts can occur randomly and have the potential to substantially alter the course of the game. For instance, even a powerful nation might suddenly find itself grappling with a revolt, which could weaken its position significantly. The shape and location of revolts have been a subject...") |
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[[File:Manhattan.png|thumb|Manhattan Revolt]]
[[File:Euclidean.png|thumb|Euclidean Revolt]]
'''Revolts''' are a key game mechanic in '''Age of Conflict''', revolts are rebellions from a country from a Non-Cored city, they can either be New Nations or older nations previously conquered. Revolts are able to be toggled on or off in God Mode, revolts can happen naturally due to being constantly at war or manually by the player by clicking on a non-cored city and clicking "Spawn" Revolt". As of now there are 4 different types of revolt borders "'''Manhattan'''" "'''Euclidean'''" "'''Classic'''" and "'''Random'''" (Excluding Random) These have unique border types that are also dependent on other nearby cities seemingly using a form of [https://en.wikipedia.org/wiki/Locus_(mathematics) Loci] for the border, '''Manhattan''' is described as "More fuzzy lines, but can result in straight horizontal or vertical borders" '''Euclidean''' As "Longer straight lines in borders, but less horizontal or vertical borders '''Classic''' as "Diamond shaped borders always, but they stand out more" and '''Random''' as a randomized border.
[[File:Classic.png|thumb|Classic Revolt]]
[[Category:Game Mechanics]]
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Revision as of 17:16, 14 November 2023
Revolts are a key game mechanic in Age of Conflict, revolts are rebellions from a country from a Non-Cored city, they can either be New Nations or older nations previously conquered. Revolts are able to be toggled on or off in God Mode, revolts can happen naturally due to being constantly at war or manually by the player by clicking on a non-cored city and clicking "Spawn" Revolt". As of now there are 4 different types of revolt borders "Manhattan" "Euclidean" "Classic" and "Random" (Excluding Random) These have unique border types that are also dependent on other nearby cities seemingly using a form of Loci for the border, Manhattan is described as "More fuzzy lines, but can result in straight horizontal or vertical borders" Euclidean As "Longer straight lines in borders, but less horizontal or vertical borders Classic as "Diamond shaped borders always, but they stand out more" and Random as a randomized border.