War: Difference between revisions

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#REDIRECT [[Scenarios]]


'''War''' is a Key Game Mechanic in ''Ages of Conflict. Wars are Naturally occurring with the Ai if "Start Wars" Is toggled on in the [[God Mode|World Ai Settings]], It however can also be manually declared upon via the Actions tab. In Wars nations will exchange land based on each Nations [[Combat Efficiency]]. When a nations Capital [[Cities|City]] is captured if "Winner takes it All" if enabled in the [[God Mode|World Ai Settings]] that nation will annex it, if not the rest of the nation will make the other land unclaimed.''

=== '''Fight to Death''' ===
''Fight to Death'' is an option within the [[God Mode|God Mode's]] Action Panel causing an Eternal War unlike usual wars that will eventually stop, These wars will only stop if both nations run out of [[Gold]].
[[Category:Game Mechanics]]

Latest revision as of 18:27, 2 May 2024


War is a Key Game Mechanic in Ages of Conflict. Wars are Naturally occurring with the Ai if "Start Wars" Is toggled on in the World Ai Settings, It however can also be manually declared upon via the Actions tab. In Wars nations will exchange land based on each Nations Combat Efficiency. When a nations Capital City is captured if "Winner takes it All" if enabled in the World Ai Settings that nation will annex it, if not the rest of the nation will make the other land unclaimed.

Fight to Death[edit | edit source]

Fight to Death is an option within the God Mode's Action Panel causing an Eternal War unlike usual wars that will eventually stop, These wars will only stop if both nations run out of Gold.