War: Difference between revisions

From Ages of Conflict
Content added Content deleted
(Created page with "{{Stub}} '''War''' is a Key Game Mechanic in ''Ages of Conflict. Wars are Naturally occurring with the Ai if "Start Wars" Is toggled on in the World Ai Settings, It however can also be manually declared upon via the Actions tab. In Wars nations will exchange land based on each Nations Combat Efficiency. When a nations Capital City is captured if "Winner takes it All" if enabled in the World Ai Settings that nation will annex it,...")
 
m (Redirected page to Scenarios)
Tags: New redirect Reverted
Line 1: Line 1:
#REDIRECT [[Scenarios]]
{{Stub}}


'''War''' is a Key Game Mechanic in ''Ages of Conflict. Wars are Naturally occurring with the Ai if "Start Wars" Is toggled on in the [[God Mode|World Ai Settings]], It however can also be manually declared upon via the Actions tab. In Wars nations will exchange land based on each Nations [[Combat Efficiency]]. When a nations Capital [[Cities|City]] is captured if "Winner takes it All" if enabled in the [[God Mode|World Ai Settings]] that nation will annex it, if not the rest of the nation will make the other land unclaimed.''

=== '''Fight to Death''' ===
''Fight to Death'' is an option within the [[God Mode|God Mode's]] Action Panel causing an Eternal War unlike usual wars that will eventually stop, These wars will only stop if both nations run out of [[Gold]].
[[Category:Game Mechanics]]

Revision as of 20:19, 30 April 2024

Redirect to: